Schizo voices
  1. You are here:  
  2. Home
  3. Uncategorised

Uncategorised

World incomes

Details
Written by: Mervyn vKuyen
Category: Uncategorised
Published: 20 February 2026
Hits: 26

World income

 

  • The bottom half of the population receives less than $3 per day, on average, translating to about $1,095 per year.
  • For the broader poorest 75%, average incomes would be marginally higher, likely still below $2,000 per year. This figure accounts for gradual improvements and variances among low-income groups across different regions.

 

===

 

Contextual Understanding:

The concentration of wealth remains a significant issue, with the richest 10% of the population capturing more than 53% of global income.

 

&

 

  • The average yearly income for the richest 10% is generally around $50,000 to $60,000 or more, with many individuals earning much higher amounts.

 

===

Billionaires

Details
Written by: Mervyn vKuyen
Category: Uncategorised
Published: 20 February 2026
Hits: 27

Billionaires SHR hannie

 

Globally there were an estimated 2,772 Billionaires in 2024, with a combined net worth of $14.2 Trillion USD.

  • 90.5% of the billionaires (2,510) were men and just 9.5% were women (262)

 

World gdp 111 trillion -

Total nw is 13% of that

 

14 trillion / 2800 = 5b

Workd Largest Corporations

Details
Written by: Mervyn vKuyen
Category: Uncategorised
Published: 20 February 2026
Hits: 26

CORP Top60 // OLD

 

Checked

https://companiesmarketcap.com/

Per 0104 2026

 

Ordered by market cap

Range 1.5T down til 180b

 

Aramco - oil - 1.5T

Lily - pharma

Walmart - retail

Tencent - https://en.wikipedia.org/wiki/Tencent - tech company

Samsung - devices, chips

Oracle - business software

Exxon - oil

J&J - pharma

ASML - DUTCH chipm

Abbvie - pharma

Palantir - surveillance

Netflix - online media

Costco - retail

LVMH - luxury

Alibaba - chin amazon

AMD - chips

Micro technology - chips

Home depot - home stuff

General electric - electro

Roche - makeup

Proctor & gamble - household

SK Hynix - chips

Chevron - oil

United health - care

Cisco - IT

Coca cola - drinks

Toyota - cars

Astra zeneca - pharma

Caterpillar - heavy vehic

SAP - business software (30)

Prosus - DUTCH internet invest

IBM - software & mainframes 270b

 

=

 

Petro china - oil

Merck - pharma

Novartis - pharma

Hermes - logistics

Nestle - foods

RTX - planes

Salesforce - business software

CATL - chin ai chips

Reliance industries - ind

China mobile - telephony

LAM research - chips

Novo nordisk - Danish pharma

Loreal - makeup

TMobile - telephony

Thermo Fisher - sci research

Siemens - https://en.wikipedia.org/wiki/Siemens - industry, energy, consum

McDonalds - fast food chain (50)

Abott Laboratories - medical devices

Shell - oil

Applied materials - mat

 

Shopify - retail

Walt Disney - media & parks

Pepsico - drinks, foods

Airbus - planes

Intel - chips, out of grace

Qualcom - chips

Mitsubishi - fin - 180b

 

===

 

Cars

 

Tiny!

 

Volkswagen 53b

 

===

 

In short:

 

Foods

(1)

Pharma - big pharma

Oil - big oil

 

(2)

Chips - value - cur

Internet & media - former

 

(3)

Industry - for what

 

=

 

Btw Missing:

 

Agri

Construction

Edu

Art

 

Not so centralised

 

=== eof

 

Afval:

 

459 kilogram per inwoner in 2024

 

Dus auto is 4 jaar afval

 

===

 

Dematerializing:

 

  1. Emphasize Digital Solutions
    Promote digital alternatives to physical products, such as e-books instead of printed books, or digital media over physical formats. This reduces material consumption significantly.
  2. Adopt Circular Economy Principles
    Implement practices that prioritize recycling, reuse, and refurbishment, transforming waste into resources and minimizing the need for new materials.
  3. Encourage Sustainable Design
    Design products for longevity, repairability, and recyclability. This approach minimizes the environmental impact of manufacturing and promotes a mindset of sustainability.
  4. Support Renewable Energy Sources
    Transitioning energy needs to renewable sources reduces the material demand for fossil fuels and lowers carbon emissions, fostering a greener economy.

 

===

 

Cars

 

Laptops

 

Game consoles

 

===

Aspects of World

Details
Written by: Mervyn vKuyen
Category: Uncategorised
Published: 20 February 2026
Hits: 35

## Human Experience and Society

 

core

1. **Culture** - Traditions, art forms, languages, and social norms. GRP

2. **Relationships** - Family bonds, friendships, and social networks.

>3. **Values** - Morals PERS, ethics IN SIT, and belief systems that guide behavior.

8. **Community** - Groups of people with shared interests or goals.

9. **Identity** - Personal and collective self-conceptions, including ethnicity and nationality.

 

Edu Health

10. **Well-being** - Health, mental status, and overall life satisfaction.

5. **Education** - Systems and methods of learning and knowledge transfer.

 

6. **Governance** - Political structures, laws, and power dynamics.

7. **Economics** - Systems of production, distribution, and consumption.

 

4. **History** - Collective memories and events that shape societies.

 

---

 

## Knowledge and Thought

 

11. **Philosophy** - The study of fundamental questions about existence and knowledge.

12. **Science** - Systematic study and understanding of the physical and natural world.

 

Media Press Art

13. **Technology** - Innovations that transform how people interact and live.

14. **Communication** - The exchange of information through various mediums.

15. **Art** - Creative expressions, including visual arts, music, and literature.

 

---

 

## Spiritual and Existential Dimensions

 

16. **Religion** - Beliefs and practices centered around the divine or sacred.

17. **Spirituality** - Personal exploration of meaning and connection beyond the physical realm.

 

18. **Consciousness** - Awareness of oneself and the world, including thoughts and feelings.

 

---

 

=== end here

 

## Global Interaction

 

19. **Globalization** - Interconnectedness of cultures, economies, and politics across borders.

20. **Social Justice** - Movements and ideologies promoting equity and fairness.

21. **Technology Impact** - The role of technology in shaping interactions and society.

 

---

 

## Challenges and Changes

 

22. **Conflict** - Struggles between groups or ideas leading to social tension.

23. **Migration** - Movement of people across regions, affecting demographics and cultures.

24. **Environmental Awareness** - Understanding the impact of human actions on the planet.

25. **Innovation** - Creative solutions and advancements addressing global issues.

 

---

 

These aspects together weave the complex tapestry of human existence, reflecting how people and societies interact with each other and the world.

 

===

 

## Norms, Morals, and Ethics: Definitions and Differences

 

Understanding norms, morals, and ethics is crucial for navigating social interactions, collective behavior, and personal beliefs. Here's a breakdown of each concept:

 

---

 

### Norms

 

**Definition**: Norms are informal rules or expectations that govern behavior within a society or group.

 

**Characteristics**:

- **Social Standards**: Norms dictate what is considered acceptable or unacceptable behavior.

- **Varies by Context**: Different societies, cultures, or communities may have distinct norms.

- **Examples**:

  - **Cultural Norms**: Greetings (handshakes in some cultures, bows in others).

  - **Social Norms**: Waiting in line without cutting ahead.

 

---

 

### Morals

 

**Definition**: Morals are personal beliefs or principles regarding right and wrong behaviors.

 

**Characteristics**:

- **Individual-Based**: Morals often stem from personal values, upbringing, and religious beliefs.

- **Influences Decisions**: People use their moral compass to judge their own actions and those of others.

- **Examples**:

  - Believing that honesty is essential or that stealing is fundamentally wrong.

 

---

 

### Ethics

 

**Definition**: Ethics refers to a system of principles that guide behavior and decision-making in various contexts, often formalized within a profession or organization.

 

**Characteristics**:

- **Structured Framework**: Ethics often arise from philosophical reasoning, combining personal morals with collective norms.

- **Professional Standards**: Many fields (like medicine, law, and business) have established ethical guidelines to address complex dilemmas.

- **Examples**:

  - Medical ethics dictate how professionals should treat patients.

  - Legal ethics guide lawyers' behavior in court.

 

---

 

## Key Differences

 

- **Source**: Norms are socially constructed, morals are personal, and ethics are often systemic or professional.

- **Application**: Norms apply broadly to groups, morals apply personally, and ethics apply within specific fields or situations.

- **Flexibility**: Norms can evolve, morals can vary widely, and ethics may be codified but can adapt through discussion and consensus.

 

---

 

Understanding these concepts helps in analyzing how individuals and societies interact and make decisions about behavior and values. If you have specific questions or need examples in a certain context, feel free to ask!

Page 6 of 8

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8

Voice hearing & swearing

  • Home

Login Form

  • Forgot your password?
  • Forgot your username?